StoreCheckSteam page analysisCheck a page

How to Email Press and Pitch YouTubers for Your Indie Game

How to write a press email and a creator pitch that get replies: structure, timing, keys and embargoes, follow-ups, and free templates filled from your Steam page.

By StoreCheck TeamPublished November 6, 20263 min readLive data: 802 pages

Key takeaways
  • Keep it under 150 words: genre and hook first, Steam link up top.
  • Offer a key without strings; mention a specific video when pitching creators.
  • Email review requests 2–4 weeks before launch, with an embargo if you need one.
  • Follow up once after 5–7 days, then move on.
Contents
  1. The press email
  2. The creator pitch
  3. Timing
  4. The press kit
  5. Follow-ups and tracking
  6. Questions

Press and creators get hundreds of emails a week. The ones that get read say what the game is in one line, show why it's interesting in the next, and make it easy to say yes.

The press email

  1. Subject: game name, genre, studio and release date.
  2. First sentence: what the game is ("a roguelike deckbuilder where…").
  3. Second sentence: the hook, the thing that makes it different.
  4. Links: Steam page, press kit, trailer.
  5. Offer: a key, a build walkthrough or an interview.
Free toolPress Email GeneratorFirst pitch, review key offer and launch email from your Steam page.→

The creator pitch

Creators care about their audience. Show you watched their channel:

  • Mention a specific video and why your game fits that audience.
  • Give a key with no strings attached, and say monetisation is allowed.
  • Keep DMs to two or three sentences with the Steam link.
Free toolCreator Pitch GeneratorYouTube, Twitch and TikTok emails, DMs and follow-ups.→

Timing

  • Previews and Next Fest: a few weeks before the fest, with a demo link.
  • Reviews: 2–4 weeks before launch, with a key and an embargo date if you use one.
  • Launch day: a short "out now" email with the press kit.

The press kit

Journalists need a fact sheet, a short description, high-resolution screenshots, the trailer, logos and a contact. Put it at one link.

Free toolGame Fact Sheet GeneratorMarkdown, HTML, text or JSON fact sheet from Steam.→

Follow-ups and tracking

Follow up once after 5–7 days. Track who you contacted, what you sent and who covered you, so you don't email the same person twice and know who to ask next time.

Read nextSteam Launch Checklist: From Coming Soon Page to Launch WeekEverything to do before a Steam launch, in order: store page, wishlists, Next Fest, press and creators, pricing, review deadlines and launch week. With free tools for each step.
How does your page compare?

Get a free 0–100 score for your Steam page, measured the same way as the 802 pages behind this article, with the fixes ranked by impact.

Check my page free

Questions

How long should a game press email be?

Under 150 words, with the genre and hook in the first two sentences.

When should I send review keys?

About 2–4 weeks before launch, with an embargo date if you need one.

Should I pay YouTubers to cover my game?

Most indie coverage comes from free keys. Paid sponsorships are different, and must be disclosed by the creator.

Sources
Share this article:
Share on X
SCStoreCheck TeamWe build StoreCheck, a free Steam page checker. Every number in our articles comes from Steam pages we've measured or from sources linked at the end; data blocks update as new pages are checked.About us

Keep reading