Sample full report. This is exactly what you get for your own game for $9, one-time.
Check my page freeTop 99% of 1,668 Steam pages we've checked
Fixing everything below is worth about +30 points. Start with the first two: they're what shoppers see before they decide to click.
Your capsule next to the games Steam shows beside yours, at the sizes shoppers actually see, on Steam's own background.







The games Steam shows next to yours, section by section. You rank #4 of 4 (their average: 71).
Biggest gap: demo & social proof (35 vs your rivals' 95). Start with: Ship a short demo before your Next Fest and add the download button above the fold.
| Section | You | Darkwood | Invokyr | Resident Evil 4 | Gap |
|---|---|---|---|---|---|
| Capsule visibility | 40 | 68 | 48 | 63 | −20 behind |
| Screenshots | 53 | 30 | 36 | 56 | +12 ahead |
| Short description | 60 | 85 | 85 | 70 | −20 behind |
| Long description | 82 | 83 | 98 | 60 | +2 ahead |
| Trailers | 60 | 80 | 75 | 80 | −18 behind |
Roam freely around the scorched deserts of a dying sea as you secure resources and explore the mysteries of Darkwood. But beware nightfall – seek shelter, shore up your defenses, and pray for the morning light as the horrors of the world hunt the ill-prepared.
Written only from facts already on your page, with your genre in the first sentence. Pick one, then edit it into your own voice.
A survival horror sequel set in the scorched deserts of a dying sea. Scavenge resources, explore the mysteries of Darkwood, then fortify your shelter before nightfall — because the horrors of this world hunt the ill-prepared.
Leading with the genre label and the sequel's credibility ('critically acclaimed' implied by context) immediately qualifies buyers, while the day/night structure gives a clear gameplay loop that conve
Nightfall changes everything. Secure resources and shore up your defenses before darkness falls — then pray for morning light as the horrors of a dying sea close in. The sequel to the critically acclaimed Darkwood is here.
Opening with the day/night threat creates immediate tension and emotional stakes, which is more compelling than a setting description and rewards players already familiar with the first game.
Your "About this game" text has 2,377 characters, 0 headers and 4 GIFs or clips. Here's a plan to restructure it, built only from what it already says.
Ranked by how readable each shot is at thumbnail size (measured brightness); near-black shots go last. Steam shows the first 4 to 5. You know which shots show your best gameplay, so swap within the first five if a darker shot sells the game better.





Steam orders tags by player votes and uses them for "More like this". Use your developer tags and community posts to push the specific ones up.
Keep on top
Horror, Survival Horror
Promote
Psychological Horror, Dark, Survival
Move down
Adventure, Action, RPG
We re-check your page and Darkwood, Invokyr, Resident Evil 4 every day, email you when anything changes (capsule, screenshots, price, demo, tags), and unlock full reports for every game. Then $19/month, cancel anytime.
Screenshots #3 (19), #4 (24), #5 (11) of 255 at thumbnail size. Steam shows the first 4 to 5 before the arrow.
Move your brightest shots forward: #7 (81) and #2 (65).
Steam Next Fest requires a demo, and each game gets one Next Fest.
Ship a short demo before your Next Fest and add the download button above the fold.
Average brightness 42/255 at 231 × 87.
Lift the subject and logo with a rim light or a brighter background zone.
Colorfulness 12, saturation 13%.
Add one accent color, such as a warm light source, so the capsule stands out in a colorful list.


Capsule section 40 → 61, page score 60 → 63.
Brightness 42 → 56/255 · contrast ×1.35 · color ×1.35
Measured at 231 × 87: brightness 42/255, contrast 43, colorfulness 12.
Capsule is very dark at small size. Lift the subject and logo with a rim light or a brighter background zone.
Capsule is almost colorless. Add one accent color, such as a warm light source, so the capsule stands out in a colorful list.
Most of the capsule is near-black. Reduce the black area or fill it with a readable shape.
Contrast could be stronger. Increase separation between subject and background.
| Demo & social proof |
| 35 |
| 95 |
| 95 |
| 95 |
| −60 behind |
| Tags | 72 | 84 | 84 | 78 | −10 behind |
| Localization | 98 | 85 | 98 | 98 | +4 ahead |
| Links & community | 85 | 85 | 85 | 30 | +18 ahead |
Roam the scorched deserts of a dying sea, uncover the mysteries of Darkwood, and build your defenses against the dark. In this survival horror sequel, every dawn you survive is a victory earned against horrors that hunt the ill-prepared.
Framing survival as a personal achievement ('every dawn you survive') speaks directly to the mastery fantasy of survival horror fans and gives them a reason to emotionally invest before clicking buy.






1 trailer; similar games have 2.
Add a short gameplay-only trailer.
66% of pixels are near black.
Reduce the black area or fill it with a readable shape.
It opens: "Roam freely around the scorched deserts of a dying sea as you secure resources and explore…"
Name the genre in the first sentence, the part shoppers read on hover.
Top five tags include Adventure, Action, RPG.
Encourage players to tag your real genre, and use your developer tags on the specific ones.
Slot 1 brightness 33/255. Slot 1 is the most-seen image after the capsule.
Lead with your brightest gameplay shot (screenshot 7, at 81).
Brightness spread 43.
Increase separation between subject and background.
The game name signals a sequel but the short description doesn't say so.
Say it in the first line. Fans of the first game are your first buyers.
The description has no headers to scan.
Break it up with 3 to 5 headers.