StoreCheckSteam page analysisCheck a page
74Strong

Can 'Em All Steam page analysis

View on Steam ↗
LuisDevComing soonSimulationActionStrategyIncremental

Capsule 92Page copy 66Screenshots 90Setup 64checked 2026-10-30

<50 work
50 Average
60 Solid
70 Strong
80 strong
85 Standout
90 Exceptional
74/100
STRONG

Similar games: screenshots 111/255 · 1 trailers · 13 languages

Can 'Em All Steam header capsuleCan 'Em AllLuisDev · 20 tags · 9 screenshots

Section scores weights from methodology v1

Capsule visibilitybrightness 131/255 · saturation 53% at 231 × 8792
Screenshots9 shots · first five average 122/25590
Short description209 / 300 characters70
Tags20 / 20 tags72
Trailers1 trailer65
Demo & social proofdemo live90
Long description581 chars · 10 clips · 5 headers60
Localization2 languages45
Links & communityX20
Two capsules, one question: which gets the click?

The score measures. The Player Jury puts your capsules in a real-size Steam list in front of 300 genre players. In development, $19 per test.

Join the jury waitlist

Fixes, ranked by estimated impact 5 ISSUES

lowNo Discord link+4 pts

No Discord link found on the store page.

Add your Discord so interested players have somewhere to go.

highFirst sentence never names the genre+2 pts

It opens: "A juicy first-person incremental game about turning cute creatures into cans."

Name the genre in the first sentence, the part shoppers read on hover.

highLong description is very short+2 pts

581 characters.

Explain the loop, the features and the setting, with headers.

mediumBroad tags rank above your real genre+2 pts

Top five tags include Simulation, Action, Strategy.

Encourage players to tag your real genre, and use your developer tags on the specific ones.

mediumlocked · full report+2 pts
Unlock the full report · $9all 5 fixes · description draft · screenshot order · tag plan

How you look on Steam

Can 'Em All at 460 × 215
Store header · 460 × 215
Can 'Em All at 231 × 87
Wishlist & lists · 231 × 87
Can 'Em All at 120 × 45
Search results · 120 × 45

Measured at 231 × 87: brightness 131/255, contrast 62, colorfulness 108, 10% near-black pixels.

Store copy short 70 · long 60

Short description · 209 / 300

A juicy first-person incremental game about turning cute creatures into cans. Kill them, collect their bodies, can them, and sell them. Make money, upgrade your weapons and machines, and produce more and more.

First sentence never names the genre. It opens: "A juicy first-person incremental game about turning cute creatures into cans."

A rewritten draft built from your own words is in the full report.

Screenshot audit measured brightness, store order

Can 'Em All screenshot 1
#1143 · 4%
Can 'Em All screenshot 2
#2141 · 11%
Can 'Em All screenshot 3
#3109 · 6%
Can 'Em All screenshot 4
#4110 · 6%
Can 'Em All screenshot 5
#5108 · 6%
Can 'Em All screenshot 6
#681 · 5%
Can 'Em All screenshot 7
#7125 · 10%
Can 'Em All screenshot 8
#8119 · 9%
Can 'Em All screenshot 9
#9112 · 5%

Steam shows 4 to 5 thumbnails before the arrow. Red = near-black (under 30/255), amber = dark (under 45).

First five screenshots vs the games Steam shows next to you average brightness, 0–255

Bills Must Be Paid39
Cat Mail Co.73
Leaf it Alone111
How to Fish113
Can 'Em All (you)122
KOTAMON: My Sis Found A Super-Rare Card In Her Cereal Box, So I Became A Garbage Man To Find The Entire Collection And Earn $1,000,000132

Trailer, tags and setup

  • warnTop five tags include Simulation, Action, Strategy.
  • warn2 languages; similar games support 13.
  • warnOnly X linked.
  • ok1 trailers.
  • okDemo available on a Coming Soon page.
  • okAll 20 tag slots used.
  • ok10 GIFs or clips in the long description.

Games Steam shows next to you

Bills Must Be Paidshots 39 · 1 trailers · 10 langs
How to Fishshots 113 · 2 trailers · 16 langs
Cat Mail Co.shots 73 · 2 trailers · 13 langs
KOTAMON: My Sis Found A Super-Rare Card In Her Cereal Box, So I Became A Garbage Man To Find The Entire Collection And Earn $1,000,000shots 132 · 1 trailers · 17 langs
Leaf it Aloneshots 111 · 1 trailers · 13 langs

Diagnose with your Steamworks numbers stays in your browser

Is it the capsule, the page, or the traffic? Copy three numbers from Steamworks → Traffic, last 30 days.

Example numbers. Replace with yours. Nothing leaves your browser.

Capsule CTR1.3%
Visit → wishlist5.0%
Wishlists / week7
The capsule isn't earning clicks

1.3% of impressions become visits. Below 2% usually means the capsule doesn't read at small size.

Bronze0–40 / wk
Silver15–120 / wk
Gold100–700 / wk
Diamond300+ / wk

What's working

  • ✓ All 20 tag slots used
  • ✓ 10 GIFs or clips in the description
  • ✓ Short description uses 209 of 300 characters
  • ✓ Capsule stands out at small size

Pricing the score is always free · no account · 5 checks a day

Free score$0no login
  • ✓ Score + 9 sections
  • ✓ Measured screenshots
  • ✓ Funnel diagnosis
  • ✓ Top 4 fixes
Check a page
Full report$9per game, one-time
  • ✓ All fixes, ranked
  • ✓ Description draft
  • ✓ Screenshot order
  • ✓ Tag plan + checklist
Get the report
Player Jury$19per test · soon
  • ✓ 300+ genre players
  • ✓ Real-size Steam list
  • ✓ Written reasons
  • ✓ 48 hours
Join waitlist
Monitor$19per month · soon
  • ✓ Daily re-score
  • ✓ Neighbor alerts
  • ✓ 1 jury test a month
  • ✓ 3 games
Coming later
Studio$99per month · soon
  • ✓ 25 games
  • ✓ White-label PDF
  • ✓ API access
  • ✓ 4 jury tests
Coming later

Scored with methodology v1. A higher score means a clearer page, not guaranteed sales.